InfiniTime.git

ref: fdc89f1a20889c0295534f58dc2e82ce8c55a18b

src/displayapp/screens/settings/SettingShakeThreshold.h


 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
#pragma once

#include <cstdint>
#include <lvgl/lvgl.h>
#include "components/settings/Settings.h"
#include "displayapp/screens/Screen.h"
#include <components/motion/MotionController.h>
#include "systemtask/SystemTask.h"
namespace Pinetime {

  namespace Applications {
    namespace Screens {

      class SettingShakeThreshold : public Screen {
      public:
        SettingShakeThreshold(DisplayApp* app,
                              Pinetime::Controllers::Settings& settingsController,
                              Controllers::MotionController& motionController,
                              System::SystemTask& systemTask);

        ~SettingShakeThreshold() override;
        void Refresh() override;
        void UpdateSelected(lv_obj_t* object, lv_event_t event);

      private:
        Controllers::Settings& settingsController;
        Controllers::MotionController& motionController;
        System::SystemTask& systemTask;
        uint8_t calibrating;
        bool EnableForCal;
        uint32_t vDecay, vCalTime;
        lv_obj_t *positionArc, *animArc, *calButton, *calLabel;
        lv_task_t* refreshTask;
      };
    }
  }
}