ref: fdc89f1a20889c0295534f58dc2e82ce8c55a18b
src/displayapp/screens/WatchFaceDigital.h
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#pragma once #include <lvgl/src/lv_core/lv_obj.h> #include <chrono> #include <cstdint> #include <memory> #include "displayapp/screens/Screen.h" #include "components/datetime/DateTimeController.h" #include "components/ble/BleController.h" #include "displayapp/widgets/StatusIcons.h" namespace Pinetime { namespace Controllers { class Settings; class Battery; class Ble; class NotificationManager; class HeartRateController; class MotionController; } namespace Applications { namespace Screens { class WatchFaceDigital : public Screen { public: WatchFaceDigital(DisplayApp* app, Controllers::DateTime& dateTimeController, Controllers::Battery& batteryController, Controllers::Ble& bleController, Controllers::NotificationManager& notificationManager, Controllers::Settings& settingsController, Controllers::HeartRateController& heartRateController, Controllers::MotionController& motionController); ~WatchFaceDigital() override; void Refresh() override; private: uint8_t displayedHour = -1; uint8_t displayedMinute = -1; uint16_t currentYear = 1970; Controllers::DateTime::Months currentMonth = Pinetime::Controllers::DateTime::Months::Unknown; Controllers::DateTime::Days currentDayOfWeek = Pinetime::Controllers::DateTime::Days::Unknown; uint8_t currentDay = 0; DirtyValue<uint8_t> batteryPercentRemaining {}; DirtyValue<bool> powerPresent {}; DirtyValue<bool> bleState {}; DirtyValue<bool> bleRadioEnabled {}; DirtyValue<std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds>> currentDateTime {}; DirtyValue<bool> motionSensorOk {}; DirtyValue<uint32_t> stepCount {}; DirtyValue<uint8_t> heartbeat {}; DirtyValue<bool> heartbeatRunning {}; DirtyValue<bool> notificationState {}; lv_obj_t* label_time; lv_obj_t* label_time_ampm; lv_obj_t* label_date; lv_obj_t* heartbeatIcon; lv_obj_t* heartbeatValue; lv_obj_t* stepIcon; lv_obj_t* stepValue; lv_obj_t* notificationIcon; Controllers::DateTime& dateTimeController; Controllers::NotificationManager& notificationManager; Controllers::Settings& settingsController; Controllers::HeartRateController& heartRateController; Controllers::MotionController& motionController; lv_task_t* taskRefresh; Widgets::StatusIcons statusIcons; }; } } } |