ref: fdc89f1a20889c0295534f58dc2e82ce8c55a18b
src/displayapp/screens/PassKey.h
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#pragma once #include "Screen.h" #include <lvgl/lvgl.h> namespace Pinetime { namespace Applications { namespace Screens { class PassKey : public Screen { public: PassKey(DisplayApp* app, uint32_t key); ~PassKey() override; private: lv_obj_t* passkeyLabel; }; } } } |