ref: fdc89f1a20889c0295534f58dc2e82ce8c55a18b
src/displayapp/screens/Motion.h
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#pragma once #include <cstdint> #include <chrono> #include "displayapp/screens/Screen.h" #include <lvgl/src/lv_core/lv_style.h> #include <lvgl/src/lv_core/lv_obj.h> #include <components/motion/MotionController.h> namespace Pinetime { namespace Applications { namespace Screens { class Motion : public Screen { public: Motion(DisplayApp* app, Controllers::MotionController& motionController); ~Motion() override; void Refresh() override; private: Controllers::MotionController& motionController; lv_obj_t* chart; lv_chart_series_t* ser1; lv_chart_series_t* ser2; lv_chart_series_t* ser3; lv_obj_t* label; lv_obj_t* labelStep; lv_task_t* taskRefresh; }; } } } |