ref: fdc89f1a20889c0295534f58dc2e82ce8c55a18b
src/displayapp/screens/HeartRate.h
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#pragma once #include <cstdint> #include <chrono> #include "displayapp/screens/Screen.h" #include "systemtask/SystemTask.h" #include <lvgl/src/lv_core/lv_style.h> #include <lvgl/src/lv_core/lv_obj.h> namespace Pinetime { namespace Controllers { class HeartRateController; } namespace Applications { namespace Screens { class HeartRate : public Screen { public: HeartRate(DisplayApp* app, Controllers::HeartRateController& HeartRateController, System::SystemTask& systemTask); ~HeartRate() override; void Refresh() override; void OnStartStopEvent(lv_event_t event); private: Controllers::HeartRateController& heartRateController; Pinetime::System::SystemTask& systemTask; void UpdateStartStopButton(bool isRunning); lv_obj_t* label_hr; lv_obj_t* label_bpm; lv_obj_t* label_status; lv_obj_t* btn_startStop; lv_obj_t* label_startStop; lv_task_t* taskRefresh; }; } } } |