ref: fdc89f1a20889c0295534f58dc2e82ce8c55a18b
src/displayapp/screens/Clock.h
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#pragma once #include <lvgl/src/lv_core/lv_obj.h> #include <chrono> #include <cstdint> #include <memory> #include <components/heartrate/HeartRateController.h> #include "displayapp/screens/Screen.h" #include "components/datetime/DateTimeController.h" namespace Pinetime { namespace Controllers { class Settings; class Battery; class Ble; class NotificationManager; class MotionController; } namespace Applications { namespace Screens { class Clock : public Screen { public: Clock(DisplayApp* app, Controllers::DateTime& dateTimeController, Controllers::Battery& batteryController, Controllers::Ble& bleController, Controllers::NotificationManager& notificationManager, Controllers::Settings& settingsController, Controllers::HeartRateController& heartRateController, Controllers::MotionController& motionController, Controllers::FS& filesystem); ~Clock() override; bool OnTouchEvent(TouchEvents event) override; bool OnButtonPushed() override; private: Controllers::DateTime& dateTimeController; Controllers::Battery& batteryController; Controllers::Ble& bleController; Controllers::NotificationManager& notificationManager; Controllers::Settings& settingsController; Controllers::HeartRateController& heartRateController; Controllers::MotionController& motionController; Controllers::FS& filesystem; std::unique_ptr<Screen> screen; std::unique_ptr<Screen> WatchFaceDigitalScreen(); std::unique_ptr<Screen> WatchFaceAnalogScreen(); std::unique_ptr<Screen> WatchFacePineTimeStyleScreen(); std::unique_ptr<Screen> WatchFaceTerminalScreen(); std::unique_ptr<Screen> WatchFaceInfineatScreen(); std::unique_ptr<Screen> WatchFaceCasioStyleG7710(); }; } } } |