InfiniTime.git

ref: fc5424cb72e477c5f1bbfaeddb5c50b851a965ae

src/displayapp/screens/Symbols.h


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#pragma once

namespace Pinetime {
  namespace Applications {
    namespace Screens {
      namespace Symbols {
        static constexpr const char* none = "";
        static constexpr const char* batteryHalf = "\xEF\x89\x82";
        static constexpr const char* heartBeat = "\xEF\x88\x9E";
        static constexpr const char* bluetooth = "\xEF\x8A\x94";
        static constexpr const char* plug = "\xEF\x87\xA6";
        static constexpr const char* shoe = "\xEF\x95\x8B";
        static constexpr const char* clock = "\xEF\x80\x97";
        static constexpr const char* info = "\xEF\x84\xA9";
        static constexpr const char* list = "\xEF\x80\xBA";
        static constexpr const char* sun = "\xEF\x86\x85";
        static constexpr const char* check = "\xEF\x95\xA0";
        static constexpr const char* music = "\xEF\x80\x81";
        static constexpr const char* tachometer = "\xEF\x8F\xBD";
        static constexpr const char* paintbrush = "\xEF\x87\xBC";
        static constexpr const char* paddle = "\xEF\x91\x9D";
        static constexpr const char* map = "\xEF\x96\xa0";
        static constexpr const char* phone = "\xEF\x82\x95";
        static constexpr const char* phoneSlash = "\xEF\x8F\x9D";
        static constexpr const char* volumMute = "\xEF\x9A\xA9";
        static constexpr const char* volumUp = "\xEF\x80\xA8";
        static constexpr const char* volumDown = "\xEF\x80\xA7";
        static constexpr const char* stepForward = "\xEF\x81\x91";
        static constexpr const char* stepBackward = "\xEF\x81\x88";
        static constexpr const char* play = "\xEF\x81\x8B";
        static constexpr const char* pause = "\xEF\x81\x8C";
        static constexpr const char* stop = "\xEF\x81\x8D";
        static constexpr const char* stopWatch = "\xEF\x8B\xB2";
        static constexpr const char* hourGlass = "\xEF\x89\x92";
        static constexpr const char* lapsFlag = "\xEF\x80\xA4";
        static constexpr const char* drum = "\xEF\x95\xA9";
        static constexpr const char* eye = "\xEF\x81\xAE";
        static constexpr const char* home = "\xEF\x80\x95";
        static constexpr const char* sleep = "\xEE\xBD\x84";

        // fontawesome_weathericons.c
        // static constexpr const char* sun = "\xEF\x86\x85";
        static constexpr const char* cloudSun = "\xEF\x9B\x84";
        static constexpr const char* cloudSunRain = "\xEF\x9D\x83";
        static constexpr const char* cloudShowersHeavy = "\xEF\x9D\x80";
        static constexpr const char* smog = "\xEF\x9D\x9F";
        static constexpr const char* cloud = "\xEF\x83\x82";
        static constexpr const char* cloudMeatball = "\xEF\x9C\xBB";
        static constexpr const char* bolt = "\xEF\x83\xA7";
        static constexpr const char* snowflake = "\xEF\x8B\x9C";
        static constexpr const char* ban = "\xEF\x81\x9E";

        // lv_font_sys_48.c
        static constexpr const char* settings = "\xEE\xA2\xB8";

        static constexpr const char* brightnessLow = "\xEE\x8E\xAA";
        static constexpr const char* brightnessMedium = "\xEE\x8E\xAB";
        static constexpr const char* brightnessHigh = "\xEE\x8E\xAC";

        static constexpr const char* notificationsOff = "\xEE\x9F\xB6";
        static constexpr const char* notificationsOn = "\xEE\x9F\xB7";

        static constexpr const char* flashlight = "\xEF\x80\x8B";
        static constexpr const char* paintbrushLg = "\xEE\x90\x8A";
      }
    }
  }
}