InfiniTime.git

ref: fc5424cb72e477c5f1bbfaeddb5c50b851a965ae

src/displayapp/screens/StopWatch.h


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#pragma once

#include "displayapp/screens/Screen.h"
#include <lvgl/lvgl.h>

#include <FreeRTOS.h>
#include "portmacro_cmsis.h"

#include "systemtask/SystemTask.h"
#include "displayapp/apps/Apps.h"
#include "displayapp/Controllers.h"
#include "Symbols.h"

namespace Pinetime {
  namespace Applications {
    namespace Screens {

      enum class States { Init, Running, Halted };

      struct TimeSeparated_t {
        int hours;
        int mins;
        int secs;
        int hundredths;
      };

      class StopWatch : public Screen {
      public:
        explicit StopWatch(System::SystemTask& systemTask);
        ~StopWatch() override;
        void Refresh() override;

        void playPauseBtnEventHandler();
        void stopLapBtnEventHandler();
        bool OnButtonPushed() override;

      private:
        void SetInterfacePaused();
        void SetInterfaceRunning();
        void SetInterfaceStopped();

        void Reset();
        void Start();
        void Pause();

        Pinetime::System::SystemTask& systemTask;
        States currentState = States::Init;
        TickType_t startTime;
        TickType_t oldTimeElapsed = 0;
        TickType_t blinkTime = 0;
        static constexpr int maxLapCount = 20;
        TickType_t laps[maxLapCount + 1];
        static constexpr int displayedLaps = 2;
        int lapsDone = 0;
        lv_obj_t *time, *msecTime, *btnPlayPause, *btnStopLap, *txtPlayPause, *txtStopLap;
        lv_obj_t* lapText;
        bool isHoursLabelUpdated = false;

        lv_task_t* taskRefresh;
      };
    }

    template <>
    struct AppTraits<Apps::StopWatch> {
      static constexpr Apps app = Apps::StopWatch;
      static constexpr const char* icon = Screens::Symbols::stopWatch;

      static Screens::Screen* Create(AppControllers& controllers) {
        return new Screens::StopWatch(*controllers.systemTask);
      };
    };
  }
}