InfiniTime.git

ref: e5b73212f6addcfdb5e306df63d7135e543c4f8d

src/libs/lv_conf.h


  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
/**
 * @file lv_conf.h
 * Configuration file for v7.7.0-dev
 */

#ifndef LV_CONF_H
#define LV_CONF_H
/* clang-format off */

#include <stdint.h>

/*====================
   Graphical settings
 *====================*/

/* Maximal horizontal and vertical resolution to support by the library.*/
#define LV_HOR_RES_MAX          (240)
#define LV_VER_RES_MAX          (240)

/* Color depth:
 * - 1:  1 byte per pixel
 * - 8:  RGB332
 * - 16: RGB565
 * - 32: ARGB8888
 */
#define LV_COLOR_DEPTH     16

/* Swap the 2 bytes of RGB565 color.
 * Useful if the display has a 8 bit interface (e.g. SPI)*/
#define LV_COLOR_16_SWAP   1

/* 1: Enable screen transparency.
 * Useful for OSD or other overlapping GUIs.
 * Requires `LV_COLOR_DEPTH = 32` colors and the screen's style should be modified: `style.body.opa = ...`*/
#define LV_COLOR_SCREEN_TRANSP    0

/*Images pixels with this color will not be drawn (with chroma keying)*/
#define LV_COLOR_TRANSP    LV_COLOR_MAKE(0x6c, 0xFc, 0x6a)         /*LV_COLOR_LIME: pure green*/

/* Enable anti-aliasing (lines, and radiuses will be smoothed) */
#define LV_ANTIALIAS        1

/* Default display refresh period.
 * Can be changed in the display driver (`lv_disp_drv_t`).*/
#define LV_DISP_DEF_REFR_PERIOD      20      /*[ms]*/

/* Dot Per Inch: used to initialize default sizes.
 * E.g. a button with width = LV_DPI / 2 -> half inch wide
 * (Not so important, you can adjust it to modify default sizes and spaces)*/
#define LV_DPI              100     /*[px]*/

/* The the real width of the display changes some default values:
 * default object sizes, layout of examples, etc.
 * According to the width of the display (hor. res. / dpi)
 * the displays fall in 4 categories.
 * The 4th is extra large which has no upper limit so not listed here
 * The upper limit of the categories are set below in 0.1 inch unit.
 */
#define LV_DISP_SMALL_LIMIT  30
#define LV_DISP_MEDIUM_LIMIT 50
#define LV_DISP_LARGE_LIMIT  70

/* Type of coordinates. Should be `int16_t` (or `int32_t` for extreme cases) */
typedef int16_t lv_coord_t;

/*=========================
   Memory manager settings
 *=========================*/

/* LittelvGL's internal memory manager's settings.
 * The graphical objects and other related data are stored here. */

/* 1: use custom malloc/free, 0: use the built-in `lv_mem_alloc` and `lv_mem_free` */
#define LV_MEM_CUSTOM      1
#if LV_MEM_CUSTOM == 0
/* Size of the memory used by `lv_mem_alloc` in bytes (>= 2kB)*/
#define LV_MEM_SIZE    (14U * 1024U)

/* Complier prefix for a big array declaration */
#define LV_MEM_ATTR

/* Set an address for the memory pool instead of allocating it as an array.
 * Can be in external SRAM too. */
#define LV_MEM_ADR          0

/* Automatically defrag. on free. Defrag. means joining the adjacent free cells. */
#define LV_MEM_AUTO_DEFRAG  1
#else       /*LV_MEM_CUSTOM*/
#define LV_MEM_CUSTOM_INCLUDE <FreeRTOS.h>   /*Header for the dynamic memory function*/
#define LV_MEM_CUSTOM_ALLOC   pvPortMalloc       /*Wrapper to malloc*/
#define LV_MEM_CUSTOM_FREE    vPortFree         /*Wrapper to free*/
#endif     /*LV_MEM_CUSTOM*/

/* Use the standard memcpy and memset instead of LVGL's own functions.
 * The standard functions might or might not be faster depending on their implementation. */
#define LV_MEMCPY_MEMSET_STD    1

/* Garbage Collector settings
 * Used if lvgl is binded to higher level language and the memory is managed by that language */
#define LV_ENABLE_GC 0
#if LV_ENABLE_GC != 0
#define LV_GC_INCLUDE "gc.h"                           /*Include Garbage Collector related things*/
#define LV_MEM_CUSTOM_REALLOC   your_realloc           /*Wrapper to realloc*/
#define LV_MEM_CUSTOM_GET_SIZE  your_mem_get_size      /*Wrapper to lv_mem_get_size*/
#endif /* LV_ENABLE_GC */

/*=======================
   Input device settings
 *=======================*/

/* Input device default settings.
 * Can be changed in the Input device driver (`lv_indev_drv_t`)*/

/* Input device read period in milliseconds */
#define LV_INDEV_DEF_READ_PERIOD          20

/* Drag threshold in pixels */
#define LV_INDEV_DEF_DRAG_LIMIT           10

/* Drag throw slow-down in [%]. Greater value -> faster slow-down */
#define LV_INDEV_DEF_DRAG_THROW           20

/* Long press time in milliseconds.
 * Time to send `LV_EVENT_LONG_PRESSSED`) */
#define LV_INDEV_DEF_LONG_PRESS_TIME      400

/* Repeated trigger period in long press [ms]
 * Time between `LV_EVENT_LONG_PRESSED_REPEAT */
#define LV_INDEV_DEF_LONG_PRESS_REP_TIME  100

/* Gesture threshold in pixels */
#define LV_INDEV_DEF_GESTURE_LIMIT        50

/* Gesture min velocity at release before swipe (pixels)*/
#define LV_INDEV_DEF_GESTURE_MIN_VELOCITY 3

/*==================
 * Feature usage
 *==================*/

/*1: Enable the Animations */
#define LV_USE_ANIMATION        1
#if LV_USE_ANIMATION

/*Declare the type of the user data of animations (can be e.g. `void *`, `int`, `struct`)*/
typedef void* lv_anim_user_data_t;

#endif

/* 1: Enable shadow drawing on rectangles*/
#define LV_USE_SHADOW           0
#if LV_USE_SHADOW
/* Allow buffering some shadow calculation
 * LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer,
 * where shadow size is `shadow_width + radius`
 * Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/
#define LV_SHADOW_CACHE_SIZE    0
#endif

/*1: enable outline drawing on rectangles*/
#define LV_USE_OUTLINE  0

/*1: enable pattern drawing on rectangles*/
#define LV_USE_PATTERN  1

/*1: enable value string drawing on rectangles*/
#define LV_USE_VALUE_STR    0

/* 1: Use other blend modes than normal (`LV_BLEND_MODE_...`)*/
#define LV_USE_BLEND_MODES      0

/* 1: Use the `opa_scale` style property to set the opacity of an object and its children at once*/
#define LV_USE_OPA_SCALE        0

/* 1: Use image zoom and rotation*/
#define LV_USE_IMG_TRANSFORM    0

/* 1: Enable object groups (for keyboard/encoder navigation) */
#define LV_USE_GROUP            0
#if LV_USE_GROUP
typedef void* lv_group_user_data_t;
#endif  /*LV_USE_GROUP*/

/* 1: Enable GPU interface*/
#define LV_USE_GPU              0   /*Only enables `gpu_fill_cb` and `gpu_blend_cb` in the disp. drv- */
#define LV_USE_GPU_STM32_DMA2D  0
/*If enabling LV_USE_GPU_STM32_DMA2D, LV_GPU_DMA2D_CMSIS_INCLUDE must be defined to include path of CMSIS header of target processor
e.g. "stm32f769xx.h" or "stm32f429xx.h" */
#define LV_GPU_DMA2D_CMSIS_INCLUDE

/*1: Use PXP for CPU off-load on NXP RTxxx platforms */
#define LV_USE_GPU_NXP_PXP      0

/*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c)
 *   and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol FSL_RTOS_FREE_RTOS
 *   has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected.
 *0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init()
 * */
#define LV_USE_GPU_NXP_PXP_AUTO_INIT 0

/*1: Use VG-Lite for CPU offload on NXP RTxxx platforms */
#define LV_USE_GPU_NXP_VG_LITE   0

/* 1: Enable file system (might be required for images */
// TODO: Enable FS
#define LV_USE_FILESYSTEM       1
#if LV_USE_FILESYSTEM
/*Declare the type of the user data of file system drivers (can be e.g. `void *`, `int`, `struct`)*/
typedef void * lv_fs_drv_user_data_t;
#endif

/*1: Add a `user_data` to drivers and objects*/
#define LV_USE_USER_DATA        1

/*1: Show CPU usage and FPS count in the right bottom corner*/
#define LV_USE_PERF_MONITOR     0

/*1: Use the functions and types from the older API if possible */
#define LV_USE_API_EXTENSION_V6  0
#define LV_USE_API_EXTENSION_V7  1

/*========================
 * Image decoder and cache
 *========================*/

/* 1: Enable indexed (palette) images */
#define LV_IMG_CF_INDEXED       1

/* 1: Enable alpha indexed images */
#define LV_IMG_CF_ALPHA         0

/* Default image cache size. Image caching keeps the images opened.
 * If only the built-in image formats are used there is no real advantage of caching.
 * (I.e. no new image decoder is added)
 * With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images.
 * However the opened images might consume additional RAM.
 * LV_IMG_CACHE_DEF_SIZE must be >= 1 */
#define LV_IMG_CACHE_DEF_SIZE       6

/*Declare the type of the user data of image decoder (can be e.g. `void *`, `int`, `struct`)*/
typedef void* lv_img_decoder_user_data_t;

/*=====================
 *  Compiler settings
 *====================*/

/* For big endian systems set to 1 */
#define LV_BIG_ENDIAN_SYSTEM    0

/* Define a custom attribute to `lv_tick_inc` function */
#define LV_ATTRIBUTE_TICK_INC

/* Define a custom attribute to `lv_task_handler` function */
#define LV_ATTRIBUTE_TASK_HANDLER

/* Define a custom attribute to `lv_disp_flush_ready` function */
#define LV_ATTRIBUTE_FLUSH_READY

/* Required alignment size for buffers */
#define LV_ATTRIBUTE_MEM_ALIGN_SIZE

/* With size optimization (-Os) the compiler might not align data to
 * 4 or 8 byte boundary. Some HW may need even 32 or 64 bytes.
 * This alignment will be explicitly applied where needed.
 * LV_ATTRIBUTE_MEM_ALIGN_SIZE should be used to specify required align size.
 * E.g. __attribute__((aligned(LV_ATTRIBUTE_MEM_ALIGN_SIZE))) */
#define LV_ATTRIBUTE_MEM_ALIGN

/* Attribute to mark large constant arrays for example
 * font's bitmaps */
#define LV_ATTRIBUTE_LARGE_CONST

/* Prefix performance critical functions to place them into a faster memory (e.g RAM)
 * Uses 15-20 kB extra memory */
//#define LV_ATTRIBUTE_FAST_MEM

/* Export integer constant to binding.
 * This macro is used with constants in the form of LV_<CONST> that
 * should also appear on lvgl binding API such as Micropython
 *
 * The default value just prevents a GCC warning.
 */
#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning

/* Prefix variables that are used in GPU accelerated operations, often these need to be
 * placed in RAM sections that are DMA accessible */
// #define LV_ATTRIBUTE_DMA

/*===================
 *  HAL settings
 *==================*/

/* 1: use a custom tick source.
 * It removes the need to manually update the tick with `lv_tick_inc`) */
#define LV_TICK_CUSTOM     1
#if LV_TICK_CUSTOM == 1
#define LV_TICK_CUSTOM_INCLUDE  "FreeRTOS.h"       /*Header for the system time function*/
uint32_t xTaskGetTickCount(); /*Forward declare to avoid compiler warning*/
#define LV_TICK_CUSTOM_SYS_TIME_EXPR (xTaskGetTickCount()) /*Expression evaluating to current system time in ms*/
#endif   /*LV_TICK_CUSTOM*/

typedef void* lv_disp_drv_user_data_t;             /*Type of user data in the display driver*/
typedef void* lv_indev_drv_user_data_t;            /*Type of user data in the input device driver*/

/*================
 * Log settings
 *===============*/

/*1: Enable the log module*/
#define LV_USE_LOG      0
#if LV_USE_LOG
/* How important log should be added:
 * LV_LOG_LEVEL_TRACE       A lot of logs to give detailed information
 * LV_LOG_LEVEL_INFO        Log important events
 * LV_LOG_LEVEL_WARN        Log if something unwanted happened but didn't cause a problem
 * LV_LOG_LEVEL_ERROR       Only critical issue, when the system may fail
 * LV_LOG_LEVEL_NONE        Do not log anything
 */
#define LV_LOG_LEVEL    LV_LOG_LEVEL_WARN

/* 1: Print the log with 'printf';
 * 0: user need to register a callback with `lv_log_register_print_cb`*/
#define LV_LOG_PRINTF   0
#endif  /*LV_USE_LOG*/

/*=================
 * Debug settings
 *================*/

/* If Debug is enabled LittelvGL validates the parameters of the functions.
 * If an invalid parameter is found an error log message is printed and
 * the MCU halts at the error. (`LV_USE_LOG` should be enabled)
 * If you are debugging the MCU you can pause
 * the debugger to see exactly where  the issue is.
 *
 * The behavior of asserts can be overwritten by redefining them here.
 * E.g. #define LV_ASSERT_MEM(p)  <my_assert_code>
 */
#define LV_USE_DEBUG        0
#if LV_USE_DEBUG

/*Check if the parameter is NULL. (Quite fast) */
#define LV_USE_ASSERT_NULL      1

/*Checks is the memory is successfully allocated or no. (Quite fast)*/
#define LV_USE_ASSERT_MEM       1

/*Check the integrity of `lv_mem` after critical operations. (Slow)*/
#define LV_USE_ASSERT_MEM_INTEGRITY       0

/* Check the strings.
 * Search for NULL, very long strings, invalid characters, and unnatural repetitions. (Slow)
 * If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */
#define LV_USE_ASSERT_STR       0

/* Check NULL, the object's type and existence (e.g. not deleted). (Quite slow)
 * If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */
#define LV_USE_ASSERT_OBJ       0

/*Check if the styles are properly initialized. (Fast)*/
#define LV_USE_ASSERT_STYLE     0

#endif /*LV_USE_DEBUG*/

/*==================
 *    FONT USAGE
 *===================*/

/* The built-in fonts contains the ASCII range and some Symbols with  4 bit-per-pixel.
 * The symbols are available via `LV_SYMBOL_...` defines
 * More info about fonts: https://docs.lvgl.io/v7/en/html/overview/font.html
 * To create a new font go to: https://lvgl.com/ttf-font-to-c-array
 */

/* Montserrat fonts with bpp = 4
 * https://fonts.google.com/specimen/Montserrat  */
#define LV_FONT_MONTSERRAT_8     0
#define LV_FONT_MONTSERRAT_10    0
#define LV_FONT_MONTSERRAT_12    0
#define LV_FONT_MONTSERRAT_14    0
#define LV_FONT_MONTSERRAT_16    0
#define LV_FONT_MONTSERRAT_18    0
#define LV_FONT_MONTSERRAT_20    0
#define LV_FONT_MONTSERRAT_22    0
#define LV_FONT_MONTSERRAT_24    0
#define LV_FONT_MONTSERRAT_26    0
#define LV_FONT_MONTSERRAT_28    0
#define LV_FONT_MONTSERRAT_30    0
#define LV_FONT_MONTSERRAT_32    0
#define LV_FONT_MONTSERRAT_34    0
#define LV_FONT_MONTSERRAT_36    0
#define LV_FONT_MONTSERRAT_38    0
#define LV_FONT_MONTSERRAT_40    0
#define LV_FONT_MONTSERRAT_42    0
#define LV_FONT_MONTSERRAT_44    0
#define LV_FONT_MONTSERRAT_46    0
#define LV_FONT_MONTSERRAT_48    0

/* Demonstrate special features */
#define LV_FONT_MONTSERRAT_12_SUBPX      0
#define LV_FONT_MONTSERRAT_28_COMPRESSED 0  /*bpp = 3*/
#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0  /*Hebrew, Arabic, PErisan letters and all their forms*/
#define LV_FONT_SIMSUN_16_CJK            0  /*1000 most common CJK radicals*/

/*Pixel perfect monospace font
 * http://pelulamu.net/unscii/ */
#define LV_FONT_UNSCII_8     0

/* Optionally declare your custom fonts here.
 * You can use these fonts as default font too
 * and they will be available globally. E.g.
 * #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) \
 *                                LV_FONT_DECLARE(my_font_2)
 */

#define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(jetbrains_mono_bold_20) \
                               LV_FONT_DECLARE(jetbrains_mono_extrabold_compressed) \
                               LV_FONT_DECLARE(jetbrains_mono_42) \
                               LV_FONT_DECLARE(jetbrains_mono_76) \
                               LV_FONT_DECLARE(open_sans_light) \
                               LV_FONT_DECLARE(fontawesome_weathericons) \
                               LV_FONT_DECLARE(lv_font_sys_48)

/* Enable it if you have fonts with a lot of characters.
 * The limit depends on the font size, font face and bpp
 * but with > 10,000 characters if you see issues probably you need to enable it.*/
#define LV_FONT_FMT_TXT_LARGE   0

/* Enables/disables support for compressed fonts. If it's disabled, compressed
 * glyphs cannot be processed by the library and won't be rendered.
 */
#define LV_USE_FONT_COMPRESSED 1

/* Enable subpixel rendering */
#define LV_USE_FONT_SUBPX 0
#if LV_USE_FONT_SUBPX
/* Set the pixel order of the display.
 * Important only if "subpx fonts" are used.
 * With "normal" font it doesn't matter.
 */
#define LV_FONT_SUBPX_BGR    0
#endif

/*Declare the type of the user data of fonts (can be e.g. `void *`, `int`, `struct`)*/
typedef void* lv_font_user_data_t;

/*================
 *  THEME USAGE
 *================*/

/*Always enable at least on theme*/

/* No theme, you can apply your styles as you need
 * No flags. Set LV_THEME_DEFAULT_FLAG 0 */
#define LV_USE_THEME_EMPTY       1

/*Simple to the create your theme based on it
 * No flags. Set LV_THEME_DEFAULT_FLAG 0 */
#define LV_USE_THEME_TEMPLATE    0

/* A fast and impressive theme.
 * Flags:
 * LV_THEME_MATERIAL_FLAG_LIGHT: light theme
 * LV_THEME_MATERIAL_FLAG_DARK: dark theme
 * LV_THEME_MATERIAL_FLAG_NO_TRANSITION: disable transitions (state change animations)
 * LV_THEME_MATERIAL_FLAG_NO_FOCUS: disable indication of focused state)
 * */
#define LV_USE_THEME_MATERIAL    0

/* Mono-color theme for monochrome displays.
 * If LV_THEME_DEFAULT_COLOR_PRIMARY is LV_COLOR_BLACK the
 * texts and borders will be black and the background will be
 * white. Else the colors are inverted.
 * No flags. Set LV_THEME_DEFAULT_FLAG 0 */
#define LV_USE_THEME_MONO        0

#define LV_THEME_DEFAULT_INCLUDE            <stdint.h>      /*Include a header for the init. function*/
#define LV_THEME_DEFAULT_INIT               lv_theme_empty_init//lv_theme_material_init
#define LV_THEME_DEFAULT_COLOR_PRIMARY      lv_color_hex(0xffffff)
#define LV_THEME_DEFAULT_COLOR_SECONDARY    lv_color_hex(0xaaaaaa)
#define LV_THEME_DEFAULT_FLAG               0//LV_THEME_MATERIAL_FLAG_DARK
#define LV_THEME_DEFAULT_FONT_SMALL         &jetbrains_mono_bold_20
#define LV_THEME_DEFAULT_FONT_NORMAL        &jetbrains_mono_bold_20
#define LV_THEME_DEFAULT_FONT_SUBTITLE      &jetbrains_mono_bold_20
#define LV_THEME_DEFAULT_FONT_TITLE         &jetbrains_mono_bold_20

/*=================
 *  Text settings
 *=================*/

/* Select a character encoding for strings.
 * Your IDE or editor should have the same character encoding
 * - LV_TXT_ENC_UTF8
 * - LV_TXT_ENC_ASCII
 * */
#define LV_TXT_ENC LV_TXT_ENC_UTF8

/*Can break (wrap) texts on these chars*/
#define LV_TXT_BREAK_CHARS                  " ,.;:-_"

/* If a word is at least this long, will break wherever "prettiest"
 * To disable, set to a value <= 0 */
#define LV_TXT_LINE_BREAK_LONG_LEN          12

/* Minimum number of characters in a long word to put on a line before a break.
 * Depends on LV_TXT_LINE_BREAK_LONG_LEN. */
#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN  3

/* Minimum number of characters in a long word to put on a line after a break.
 * Depends on LV_TXT_LINE_BREAK_LONG_LEN. */
#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3

/* The control character to use for signalling text recoloring. */
#define LV_TXT_COLOR_CMD "#"

/* Support bidirectional texts.
 * Allows mixing Left-to-Right and Right-to-Left texts.
 * The direction will be processed according to the Unicode Bidirectioanl Algorithm:
 * https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
#define LV_USE_BIDI     0
#if LV_USE_BIDI
/* Set the default direction. Supported values:
 * `LV_BIDI_DIR_LTR` Left-to-Right
 * `LV_BIDI_DIR_RTL` Right-to-Left
 * `LV_BIDI_DIR_AUTO` detect texts base direction */
#define LV_BIDI_BASE_DIR_DEF  LV_BIDI_DIR_AUTO
#endif

/* Enable Arabic/Persian processing
 * In these languages characters should be replaced with
 * an other form based on their position in the text */
#define LV_USE_ARABIC_PERSIAN_CHARS 0

/*Change the built in (v)snprintf functions*/
#define LV_SPRINTF_CUSTOM   0
#if LV_SPRINTF_CUSTOM
#define LV_SPRINTF_INCLUDE <stdio.h>
#define lv_snprintf     snprintf
#define lv_vsnprintf    vsnprintf
#else   /*!LV_SPRINTF_CUSTOM*/
#define LV_SPRINTF_DISABLE_FLOAT 1
#endif  /*LV_SPRINTF_CUSTOM*/

/*===================
 *  LV_OBJ SETTINGS
 *==================*/

#if LV_USE_USER_DATA
/*Declare the type of the user data of object (can be e.g. `void *`, `int`, `struct`)*/
typedef void* lv_obj_user_data_t;
/*Provide a function to free user data*/
#define LV_USE_USER_DATA_FREE 0
#if LV_USE_USER_DATA_FREE
#define LV_USER_DATA_FREE_INCLUDE  "something.h"  /*Header for user data free function*/
/* Function prototype : void user_data_free(lv_obj_t * obj); */
#define LV_USER_DATA_FREE  (user_data_free)       /*Invoking for user data free function*/
#endif
#endif

/*1: enable `lv_obj_realign()` based on `lv_obj_align()` parameters*/
#define LV_USE_OBJ_REALIGN          1

/* Enable to make the object clickable on a larger area.
 * LV_EXT_CLICK_AREA_OFF or 0: Disable this feature
 * LV_EXT_CLICK_AREA_TINY: The extra area can be adjusted horizontally and vertically (0..255 px)
 * LV_EXT_CLICK_AREA_FULL: The extra area can be adjusted in all 4 directions (-32k..+32k px)
 */
#define LV_USE_EXT_CLICK_AREA  LV_EXT_CLICK_AREA_TINY

/*==================
 *  LV OBJ X USAGE
 *================*/
/*
 * Documentation of the object types: https://docs.lvgl.com/#Object-types
 */

/*Arc (dependencies: -)*/
#define LV_USE_ARC      1

/*Bar (dependencies: -)*/
#define LV_USE_BAR      1

/*Button (dependencies: lv_cont*/
#define LV_USE_BTN      1

/*Button matrix (dependencies: -)*/
#define LV_USE_BTNMATRIX     1

/*Calendar (dependencies: -)*/
#define LV_USE_CALENDAR 1
#if LV_USE_CALENDAR
#define LV_CALENDAR_WEEK_STARTS_MONDAY    0
#endif

/*Canvas (dependencies: lv_img)*/
#define LV_USE_CANVAS   0

/*Check box (dependencies: lv_btn, lv_label)*/
#define LV_USE_CHECKBOX       1

/*Chart (dependencies: -)*/
#define LV_USE_CHART    1
#if LV_USE_CHART
#define LV_CHART_AXIS_TICK_LABEL_MAX_LEN    256
#endif

/*Container (dependencies: -*/
#define LV_USE_CONT     1

/*Color picker (dependencies: -*/
#define LV_USE_CPICKER   0

/*Drop down list (dependencies: lv_page, lv_label, lv_symbol_def.h)*/
#define LV_USE_DROPDOWN    1
#if LV_USE_DROPDOWN != 0
/*Open and close default animation time [ms] (0: no animation)*/
#define LV_DROPDOWN_DEF_ANIM_TIME     200
#endif

/*Gauge (dependencies:lv_bar, lv_linemeter)*/
#define LV_USE_GAUGE    1

/*Image (dependencies: lv_label*/
#define LV_USE_IMG      1

/*Image Button (dependencies: lv_btn*/
#define LV_USE_IMGBTN   1
#if LV_USE_IMGBTN
/*1: The imgbtn requires left, mid and right parts and the width can be set freely*/
#define LV_IMGBTN_TILED 0
#endif

/*Keyboard (dependencies: lv_btnm)*/
#define LV_USE_KEYBOARD       0

/*Label (dependencies: -*/
#define LV_USE_LABEL    1
#if LV_USE_LABEL != 0
/*Hor, or ver. scroll speed [px/sec] in 'LV_LABEL_LONG_ROLL/ROLL_CIRC' mode*/
#define LV_LABEL_DEF_SCROLL_SPEED       25

/* Waiting period at beginning/end of animation cycle */
#define LV_LABEL_WAIT_CHAR_COUNT        3

/*Enable selecting text of the label */
#define LV_LABEL_TEXT_SEL               0

/*Store extra some info in labels (12 bytes) to speed up drawing of very long texts*/
#define LV_LABEL_LONG_TXT_HINT          0
#endif

/*LED (dependencies: -)*/
#define LV_USE_LED      0
#if LV_USE_LED
#define LV_LED_BRIGHT_MIN  120      /*Minimal brightness*/
#define LV_LED_BRIGHT_MAX  255     /*Maximal brightness*/
#endif

/*Line (dependencies: -*/
#define LV_USE_LINE     1

/*List (dependencies: lv_page, lv_btn, lv_label, (lv_img optionally for icons ))*/
#define LV_USE_LIST     1
#if LV_USE_LIST != 0
/*Default animation time of focusing to a list element [ms] (0: no animation)  */
#define LV_LIST_DEF_ANIM_TIME  100
#endif

/*Line meter (dependencies: *;)*/
#define LV_USE_LINEMETER   1
#if LV_USE_LINEMETER
/* Draw line more precisely at cost of performance.
 * Useful if there are lot of lines any minor are visible
 * 0: No extra precision
 * 1: Some extra precision
 * 2: Best precision
 */
#define LV_LINEMETER_PRECISE    0
#endif

/*Mask (dependencies: -)*/
#define LV_USE_OBJMASK  1

/*Message box (dependencies: lv_rect, lv_btnm, lv_label)*/
#define LV_USE_MSGBOX     0

/*Page (dependencies: lv_cont)*/
#define LV_USE_PAGE     1
#if LV_USE_PAGE != 0
/*Focus default animation time [ms] (0: no animation)*/
#define LV_PAGE_DEF_ANIM_TIME     400
#endif

/*Preload (dependencies: lv_arc, lv_anim)*/
#define LV_USE_SPINNER      0
#if LV_USE_SPINNER != 0
#define LV_SPINNER_DEF_ARC_LENGTH   60      /*[deg]*/
#define LV_SPINNER_DEF_SPIN_TIME    1000    /*[ms]*/
#define LV_SPINNER_DEF_ANIM         LV_SPINNER_TYPE_SPINNING_ARC
#endif

/*Roller (dependencies: lv_ddlist)*/
#define LV_USE_ROLLER    1
#if LV_USE_ROLLER != 0
/*Focus animation time [ms] (0: no animation)*/
#define LV_ROLLER_DEF_ANIM_TIME     200

/*Number of extra "pages" when the roller is infinite*/
#define LV_ROLLER_INF_PAGES         7
#endif

/*Slider (dependencies: lv_bar)*/
#define LV_USE_SLIDER    1

/*Spinbox (dependencies: lv_ta)*/
#define LV_USE_SPINBOX       0

/*Switch (dependencies: lv_slider)*/
#define LV_USE_SWITCH       1

/*Text area (dependencies: lv_label, lv_page)*/
#define LV_USE_TEXTAREA       1
#if LV_USE_TEXTAREA != 0
#define LV_TEXTAREA_DEF_CURSOR_BLINK_TIME 400     /*ms*/
#define LV_TEXTAREA_DEF_PWD_SHOW_TIME     1500    /*ms*/
#endif

/*Table (dependencies: lv_label)*/
#define LV_USE_TABLE    1
#if LV_USE_TABLE
#define LV_TABLE_COL_MAX    12
#define LV_TABLE_CELL_STYLE_CNT 5
#endif


/*Tab (dependencies: lv_page, lv_btnm)*/
#define LV_USE_TABVIEW      0
#  if LV_USE_TABVIEW != 0
/*Time of slide animation [ms] (0: no animation)*/
#define LV_TABVIEW_DEF_ANIM_TIME    300
#endif

/*Tileview (dependencies: lv_page) */
#define LV_USE_TILEVIEW     0
#if LV_USE_TILEVIEW
/*Time of slide animation [ms] (0: no animation)*/
#define LV_TILEVIEW_DEF_ANIM_TIME   300
#endif

/*Window (dependencies: lv_cont, lv_btn, lv_label, lv_img, lv_page)*/
#define LV_USE_WIN      0

/*==================
 * Non-user section
 *==================*/

#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS)    /* Disable warnings for Visual Studio*/
#define _CRT_SECURE_NO_WARNINGS
#endif

/*--END OF LV_CONF_H--*/

#endif /*LV_CONF_H*/