ref: e5b73212f6addcfdb5e306df63d7135e543c4f8d
src/displayapp/screens/List.h
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#pragma once #include <lvgl/lvgl.h> #include <cstdint> #include <array> #include "displayapp/screens/Screen.h" #include "displayapp/widgets/PageIndicator.h" #include "displayapp/Apps.h" #include "components/settings/Settings.h" #define MAXLISTITEMS 4 namespace Pinetime { namespace Applications { namespace Screens { class List : public Screen { public: struct Applications { const char* icon; const char* name; Pinetime::Applications::Apps application; }; explicit List(uint8_t screenID, uint8_t numScreens, DisplayApp* app, Controllers::Settings& settingsController, std::array<Applications, MAXLISTITEMS>& applications); ~List() override; void OnButtonEvent(lv_obj_t* object, lv_event_t event); private: DisplayApp* app; Controllers::Settings& settingsController; Pinetime::Applications::Apps apps[MAXLISTITEMS]; lv_obj_t* itemApps[MAXLISTITEMS]; Widgets::PageIndicator pageIndicator; }; } } } |