ref: e5b73212f6addcfdb5e306df63d7135e543c4f8d
src/displayapp/screens/Alarm.cpp
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/* Copyright (C) 2021 mruss77, Florian This file is part of InfiniTime. InfiniTime is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. InfiniTime is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>. */ #include "displayapp/screens/Alarm.h" #include "displayapp/screens/Screen.h" #include "displayapp/screens/Symbols.h" #include "displayapp/InfiniTimeTheme.h" #include "components/settings/Settings.h" #include "components/alarm/AlarmController.h" #include "components/motor/MotorController.h" #include "systemtask/SystemTask.h" using namespace Pinetime::Applications::Screens; using Pinetime::Controllers::AlarmController; namespace { void ValueChangedHandler(void* userData) { auto* screen = static_cast<Alarm*>(userData); screen->OnValueChanged(); } } static void btnEventHandler(lv_obj_t* obj, lv_event_t event) { auto* screen = static_cast<Alarm*>(obj->user_data); screen->OnButtonEvent(obj, event); } static void StopAlarmTaskCallback(lv_task_t* task) { auto* screen = static_cast<Alarm*>(task->user_data); screen->StopAlerting(); } Alarm::Alarm(Controllers::AlarmController& alarmController, Controllers::Settings::ClockType clockType, System::SystemTask& systemTask, Controllers::MotorController& motorController) : alarmController {alarmController}, systemTask {systemTask}, motorController {motorController} { hourCounter.Create(); lv_obj_align(hourCounter.GetObject(), nullptr, LV_ALIGN_IN_TOP_LEFT, 0, 0); if (clockType == Controllers::Settings::ClockType::H12) { hourCounter.EnableTwelveHourMode(); lblampm = lv_label_create(lv_scr_act(), nullptr); lv_obj_set_style_local_text_font(lblampm, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_bold_20); lv_label_set_text_static(lblampm, "AM"); lv_label_set_align(lblampm, LV_LABEL_ALIGN_CENTER); lv_obj_align(lblampm, lv_scr_act(), LV_ALIGN_CENTER, 0, 30); } hourCounter.SetValue(alarmController.Hours()); hourCounter.SetValueChangedEventCallback(this, ValueChangedHandler); minuteCounter.Create(); lv_obj_align(minuteCounter.GetObject(), nullptr, LV_ALIGN_IN_TOP_RIGHT, 0, 0); minuteCounter.SetValue(alarmController.Minutes()); minuteCounter.SetValueChangedEventCallback(this, ValueChangedHandler); lv_obj_t* colonLabel = lv_label_create(lv_scr_act(), nullptr); lv_obj_set_style_local_text_font(colonLabel, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_76); lv_label_set_text_static(colonLabel, ":"); lv_obj_align(colonLabel, lv_scr_act(), LV_ALIGN_CENTER, 0, -29); btnStop = lv_btn_create(lv_scr_act(), nullptr); btnStop->user_data = this; lv_obj_set_event_cb(btnStop, btnEventHandler); lv_obj_set_size(btnStop, 115, 50); lv_obj_align(btnStop, lv_scr_act(), LV_ALIGN_IN_BOTTOM_LEFT, 0, 0); lv_obj_set_style_local_bg_color(btnStop, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_RED); txtStop = lv_label_create(btnStop, nullptr); lv_label_set_text_static(txtStop, Symbols::stop); lv_obj_set_hidden(btnStop, true); static constexpr lv_color_t bgColor = Colors::bgAlt; btnRecur = lv_btn_create(lv_scr_act(), nullptr); btnRecur->user_data = this; lv_obj_set_event_cb(btnRecur, btnEventHandler); lv_obj_set_size(btnRecur, 115, 50); lv_obj_align(btnRecur, lv_scr_act(), LV_ALIGN_IN_BOTTOM_RIGHT, 0, 0); txtRecur = lv_label_create(btnRecur, nullptr); SetRecurButtonState(); lv_obj_set_style_local_bg_color(btnRecur, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, bgColor); btnInfo = lv_btn_create(lv_scr_act(), nullptr); btnInfo->user_data = this; lv_obj_set_event_cb(btnInfo, btnEventHandler); lv_obj_set_size(btnInfo, 50, 50); lv_obj_align(btnInfo, lv_scr_act(), LV_ALIGN_IN_TOP_MID, 0, -4); lv_obj_set_style_local_bg_color(btnInfo, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, bgColor); lv_obj_set_style_local_border_width(btnInfo, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, 4); lv_obj_set_style_local_border_color(btnInfo, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_BLACK); lv_obj_t* txtInfo = lv_label_create(btnInfo, nullptr); lv_label_set_text_static(txtInfo, "i"); enableSwitch = lv_switch_create(lv_scr_act(), nullptr); enableSwitch->user_data = this; lv_obj_set_event_cb(enableSwitch, btnEventHandler); lv_obj_set_size(enableSwitch, 100, 50); // Align to the center of 115px from edge lv_obj_align(enableSwitch, lv_scr_act(), LV_ALIGN_IN_BOTTOM_LEFT, 7, 0); lv_obj_set_style_local_bg_color(enableSwitch, LV_SWITCH_PART_BG, LV_STATE_DEFAULT, bgColor); UpdateAlarmTime(); if (alarmController.State() == Controllers::AlarmController::AlarmState::Alerting) { SetAlerting(); } else { SetSwitchState(LV_ANIM_OFF); } } Alarm::~Alarm() { if (alarmController.State() == AlarmController::AlarmState::Alerting) { StopAlerting(); } lv_obj_clean(lv_scr_act()); } void Alarm::DisableAlarm() { if (alarmController.State() == AlarmController::AlarmState::Set) { alarmController.DisableAlarm(); lv_switch_off(enableSwitch, LV_ANIM_ON); } } void Alarm::OnButtonEvent(lv_obj_t* obj, lv_event_t event) { if (event == LV_EVENT_CLICKED) { if (obj == btnStop) { StopAlerting(); return; } if (obj == btnInfo) { ShowInfo(); return; } if (obj == btnMessage) { HideInfo(); return; } if (obj == enableSwitch) { if (lv_switch_get_state(enableSwitch)) { alarmController.ScheduleAlarm(); } else { alarmController.DisableAlarm(); } return; } if (obj == btnRecur) { DisableAlarm(); ToggleRecurrence(); } } } bool Alarm::OnButtonPushed() { if (txtMessage != nullptr && btnMessage != nullptr) { HideInfo(); return true; } if (alarmController.State() == AlarmController::AlarmState::Alerting) { StopAlerting(); return true; } return false; } bool Alarm::OnTouchEvent(Pinetime::Applications::TouchEvents event) { // Don't allow closing the screen by swiping while the alarm is alerting return alarmController.State() == AlarmController::AlarmState::Alerting && event == TouchEvents::SwipeDown; } void Alarm::OnValueChanged() { DisableAlarm(); UpdateAlarmTime(); } void Alarm::UpdateAlarmTime() { if (lblampm != nullptr) { if (hourCounter.GetValue() >= 12) { lv_label_set_text_static(lblampm, "PM"); } else { lv_label_set_text_static(lblampm, "AM"); } } alarmController.SetAlarmTime(hourCounter.GetValue(), minuteCounter.GetValue()); } void Alarm::SetAlerting() { lv_obj_set_hidden(enableSwitch, true); lv_obj_set_hidden(btnStop, false); taskStopAlarm = lv_task_create(StopAlarmTaskCallback, pdMS_TO_TICKS(60 * 1000), LV_TASK_PRIO_MID, this); motorController.StartRinging(); systemTask.PushMessage(System::Messages::DisableSleeping); } void Alarm::StopAlerting() { alarmController.StopAlerting(); motorController.StopRinging(); SetSwitchState(LV_ANIM_OFF); if (taskStopAlarm != nullptr) { lv_task_del(taskStopAlarm); taskStopAlarm = nullptr; } systemTask.PushMessage(System::Messages::EnableSleeping); lv_obj_set_hidden(enableSwitch, false); lv_obj_set_hidden(btnStop, true); } void Alarm::SetSwitchState(lv_anim_enable_t anim) { switch (alarmController.State()) { case AlarmController::AlarmState::Set: lv_switch_on(enableSwitch, anim); break; case AlarmController::AlarmState::Not_Set: lv_switch_off(enableSwitch, anim); break; default: break; } } void Alarm::ShowInfo() { if (btnMessage != nullptr) { return; } btnMessage = lv_btn_create(lv_scr_act(), nullptr); btnMessage->user_data = this; lv_obj_set_event_cb(btnMessage, btnEventHandler); lv_obj_set_height(btnMessage, 200); lv_obj_set_width(btnMessage, 150); lv_obj_align(btnMessage, lv_scr_act(), LV_ALIGN_CENTER, 0, 0); txtMessage = lv_label_create(btnMessage, nullptr); lv_obj_set_style_local_bg_color(btnMessage, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_NAVY); if (alarmController.State() == AlarmController::AlarmState::Set) { auto timeToAlarm = alarmController.SecondsToAlarm(); auto daysToAlarm = timeToAlarm / 86400; auto hrsToAlarm = (timeToAlarm % 86400) / 3600; auto minToAlarm = (timeToAlarm % 3600) / 60; auto secToAlarm = timeToAlarm % 60; lv_label_set_text_fmt(txtMessage, "Time to\nalarm:\n%2lu Days\n%2lu Hours\n%2lu Minutes\n%2lu Seconds", daysToAlarm, hrsToAlarm, minToAlarm, secToAlarm); } else { lv_label_set_text_static(txtMessage, "Alarm\nis not\nset."); } } void Alarm::HideInfo() { lv_obj_del(btnMessage); txtMessage = nullptr; btnMessage = nullptr; } void Alarm::SetRecurButtonState() { using Pinetime::Controllers::AlarmController; switch (alarmController.Recurrence()) { case AlarmController::RecurType::None: lv_label_set_text_static(txtRecur, "ONCE"); break; case AlarmController::RecurType::Daily: lv_label_set_text_static(txtRecur, "DAILY"); break; case AlarmController::RecurType::Weekdays: lv_label_set_text_static(txtRecur, "MON-FRI"); } } void Alarm::ToggleRecurrence() { using Pinetime::Controllers::AlarmController; switch (alarmController.Recurrence()) { case AlarmController::RecurType::None: alarmController.SetRecurrence(AlarmController::RecurType::Daily); break; case AlarmController::RecurType::Daily: alarmController.SetRecurrence(AlarmController::RecurType::Weekdays); break; case AlarmController::RecurType::Weekdays: alarmController.SetRecurrence(AlarmController::RecurType::None); } SetRecurButtonState(); } |