InfiniTime.git

ref: e5b73212f6addcfdb5e306df63d7135e543c4f8d

src/components/brightness/BrightnessController.h


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#pragma once

#include <cstdint>

namespace Pinetime {
  namespace Controllers {
    class BrightnessController {
    public:
      enum class Levels { Off, Low, Medium, High };
      void Init();

      void Set(Levels level);
      Levels Level() const;
      void Lower();
      void Higher();
      void Step();

      const char* GetIcon();
      const char* ToString();

    private:
      Levels level = Levels::High;
    };
  }
}