ref: e5b73212f6addcfdb5e306df63d7135e543c4f8d
src/buttonhandler/ButtonHandler.h
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#pragma once #include "buttonhandler/ButtonActions.h" #include "systemtask/SystemTask.h" #include <FreeRTOS.h> #include <timers.h> namespace Pinetime { namespace Controllers { class ButtonHandler { public: enum class Events : uint8_t { Press, Release, Timer }; void Init(Pinetime::System::SystemTask* systemTask); ButtonActions HandleEvent(Events event); private: enum class States : uint8_t { Idle, Pressed, Holding, LongHeld }; TickType_t releaseTime = 0; TimerHandle_t buttonTimer; bool buttonPressed = false; States state = States::Idle; }; } } |