ref: 4f51d429a57342a16cd3d250a2b8387a8101c6ba
src/DisplayApp/Screens/Message.h
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#pragma once #include <cstdint> #include "Screen.h" #include <bits/unique_ptr.h> #include <lvgl/src/lv_core/lv_style.h> namespace Pinetime { namespace Applications { namespace Screens { class Message : public Screen{ public: explicit Message(DisplayApp* app); ~Message() override; bool Refresh() override; bool OnButtonPushed(); void OnObjectEvent(lv_obj_t* obj, lv_event_t event); private: lv_obj_t * label; lv_obj_t* backgroundLabel; lv_obj_t * button; lv_obj_t * labelClick; uint32_t clickCount = 0 ; uint32_t previousClickCount = 0; bool running = true; }; } } } |