ref: 45e65b66b11b6b8533b225067ce4c2a4b5eac653
src/displayapp/screens/Symbols.h
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#pragma once namespace Pinetime { namespace Applications { namespace Screens { namespace Symbols { static constexpr const char* none = ""; static constexpr const char* batteryFull = "\xEF\x89\x80"; static constexpr const char* batteryEmpty = "\xEF\x89\x84"; static constexpr const char* batteryThreeQuarter = "\xEF\x89\x81"; static constexpr const char* batteryHalf = "\xEF\x89\x82"; static constexpr const char* batteryOneQuarter = "\xEF\x89\x83"; static constexpr const char* heartBeat = "\xEF\x88\x9E"; static constexpr const char* bluetoothFull = "\xEF\x8A\x93"; static constexpr const char* bluetooth = "\xEF\x8A\x94"; static constexpr const char* plug = "\xEF\x87\xA6"; static constexpr const char* shoe = "\xEF\x95\x8B"; static constexpr const char* clock = "\xEF\x80\x97"; static constexpr const char* info = "\xEF\x84\xA9"; static constexpr const char* list = "\xEF\x80\xBA"; static constexpr const char* sun = "\xEF\x86\x85"; static constexpr const char* check = "\xEF\x95\xA0"; static constexpr const char* music = "\xEF\x80\x81"; static constexpr const char* tachometer = "\xEF\x8F\xBD"; static constexpr const char* asterisk = "\xEF\x81\xA9"; static constexpr const char* paintbrush = "\xEF\x87\xBC"; } } } } |