InfiniTime.git

ref: 0ce98c7ac7ba66acaf504be9bb042796e12f2733

src/displayapp/screens/Music.cpp


  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
/*  Copyright (C) 2020 JF, Adam Pigg, Avamander

    This file is part of InfiniTime.

    InfiniTime is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published
    by the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    InfiniTime is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program.  If not, see <https://www.gnu.org/licenses/>.
*/
#include "Music.h"
#include "Symbols.h"
#include <cstdint>
#include "../DisplayApp.h"
#include "components/ble/MusicService.h"
#include "displayapp/icons/music/disc.cpp"
#include "displayapp/icons/music/disc_f_1.cpp"
#include "displayapp/icons/music/disc_f_2.cpp"

using namespace Pinetime::Applications::Screens;

static void event_handler(lv_obj_t* obj, lv_event_t event) {
  Music* screen = static_cast<Music*>(obj->user_data);
  screen->OnObjectEvent(obj, event);
}

/**
 * Set the pixel array to display by the image
 * This just calls lv_img_set_src but adds type safety
 *
 * @param img pointer to an image object
 * @param data the image array
 */
inline void lv_img_set_src_arr(lv_obj_t* img, const lv_img_dsc_t* src_img) {
  lv_img_set_src(img, src_img);
}

/**
 * Music control watchapp
 *
 * TODO: Investigate Apple Media Service and AVRCPv1.6 support for seamless integration
 */
Music::Music(Pinetime::Applications::DisplayApp* app, Pinetime::Controllers::MusicService& music) : Screen(app), musicService(music) {
  lv_obj_t* label;

  btnVolDown = lv_btn_create(lv_scr_act(), nullptr);
  btnVolDown->user_data = this;
  lv_obj_set_event_cb(btnVolDown, event_handler);
  lv_obj_set_size(btnVolDown, 65, 75);
  lv_obj_align(btnVolDown, nullptr, LV_ALIGN_IN_BOTTOM_LEFT, 15, -10);
  lv_obj_set_style_local_radius(btnVolDown, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, 20);
  lv_obj_set_style_local_bg_color(btnVolDown, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_AQUA);
  lv_obj_set_style_local_bg_opa(btnVolDown, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_OPA_20);
  label = lv_label_create(btnVolDown, nullptr);
  lv_label_set_text(label, Symbols::volumDown);
  lv_obj_set_hidden(btnVolDown, !displayVolumeButtons);

  btnVolUp = lv_btn_create(lv_scr_act(), nullptr);
  btnVolUp->user_data = this;
  lv_obj_set_event_cb(btnVolUp, event_handler);
  lv_obj_set_size(btnVolUp, 65, 75);
  lv_obj_align(btnVolUp, nullptr, LV_ALIGN_IN_BOTTOM_RIGHT, -15, -10);
  lv_obj_set_style_local_radius(btnVolUp, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, 20);
  lv_obj_set_style_local_bg_color(btnVolUp, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_AQUA);
  lv_obj_set_style_local_bg_opa(btnVolUp, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_OPA_20);
  label = lv_label_create(btnVolUp, nullptr);
  lv_label_set_text(label, Symbols::volumUp);
  lv_obj_set_hidden(btnVolUp, !displayVolumeButtons);

  btnPrev = lv_btn_create(lv_scr_act(), nullptr);
  btnPrev->user_data = this;
  lv_obj_set_event_cb(btnPrev, event_handler);
  lv_obj_set_size(btnPrev, 65, 75);
  lv_obj_align(btnPrev, nullptr, LV_ALIGN_IN_BOTTOM_LEFT, 15, -10);
  lv_obj_set_style_local_radius(btnPrev, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, 20);
  lv_obj_set_style_local_bg_color(btnPrev, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_AQUA);
  lv_obj_set_style_local_bg_opa(btnPrev, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_OPA_20);
  label = lv_label_create(btnPrev, nullptr);
  lv_label_set_text(label, Symbols::stepBackward);

  btnNext = lv_btn_create(lv_scr_act(), nullptr);
  btnNext->user_data = this;
  lv_obj_set_event_cb(btnNext, event_handler);
  lv_obj_set_size(btnNext, 65, 75);
  lv_obj_align(btnNext, nullptr, LV_ALIGN_IN_BOTTOM_RIGHT, -15, -10);
  lv_obj_set_style_local_radius(btnNext, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, 20);
  lv_obj_set_style_local_bg_color(btnNext, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_AQUA);
  lv_obj_set_style_local_bg_opa(btnNext, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_OPA_20);
  label = lv_label_create(btnNext, nullptr);
  lv_label_set_text(label, Symbols::stepForward);

  btnPlayPause = lv_btn_create(lv_scr_act(), nullptr);
  btnPlayPause->user_data = this;
  lv_obj_set_event_cb(btnPlayPause, event_handler);
  lv_obj_set_size(btnPlayPause, 65, 75);
  lv_obj_align(btnPlayPause, nullptr, LV_ALIGN_IN_BOTTOM_MID, 0, -10);
  lv_obj_set_style_local_radius(btnPlayPause, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, 20);
  lv_obj_set_style_local_bg_color(btnPlayPause, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_AQUA);
  lv_obj_set_style_local_bg_opa(btnPlayPause, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_OPA_20);
  txtPlayPause = lv_label_create(btnPlayPause, nullptr);
  lv_label_set_text(txtPlayPause, Symbols::play);

  txtTrackDuration = lv_label_create(lv_scr_act(), nullptr);
  lv_label_set_long_mode(txtTrackDuration, LV_LABEL_LONG_SROLL);
  lv_obj_align(txtTrackDuration, nullptr, LV_ALIGN_IN_TOP_LEFT, 12, 20);
  lv_label_set_text(txtTrackDuration, "--:--/--:--");
  lv_label_set_align(txtTrackDuration, LV_ALIGN_IN_LEFT_MID);
  lv_obj_set_width(txtTrackDuration, LV_HOR_RES);

  constexpr uint8_t FONT_HEIGHT = 12;
  constexpr uint8_t LINE_PAD = 15;
  constexpr int8_t MIDDLE_OFFSET = -25;
  txtArtist = lv_label_create(lv_scr_act(), nullptr);
  lv_label_set_long_mode(txtArtist, LV_LABEL_LONG_SROLL_CIRC);
  lv_label_set_anim_speed(txtArtist, 1);
  lv_obj_align(txtArtist, nullptr, LV_ALIGN_IN_LEFT_MID, 12, MIDDLE_OFFSET + 1 * FONT_HEIGHT);
  lv_label_set_align(txtArtist, LV_ALIGN_IN_LEFT_MID);
  lv_obj_set_width(txtArtist, LV_HOR_RES - 12);
  lv_label_set_text(txtArtist, "Artist Name");

  txtTrack = lv_label_create(lv_scr_act(), nullptr);
  lv_label_set_long_mode(txtTrack, LV_LABEL_LONG_SROLL_CIRC);
  lv_label_set_anim_speed(txtTrack, 1);
  lv_obj_align(txtTrack, nullptr, LV_ALIGN_IN_LEFT_MID, 12, MIDDLE_OFFSET + 2 * FONT_HEIGHT + LINE_PAD);

  lv_label_set_align(txtTrack, LV_ALIGN_IN_LEFT_MID);
  lv_obj_set_width(txtTrack, LV_HOR_RES - 12);
  lv_label_set_text(txtTrack, "This is a very long getTrack name");

  /** Init animation */
  imgDisc = lv_img_create(lv_scr_act(), nullptr);
  lv_img_set_src_arr(imgDisc, &disc);
  lv_obj_align(imgDisc, nullptr, LV_ALIGN_IN_TOP_RIGHT, -15, 15);

  imgDiscAnim = lv_img_create(lv_scr_act(), nullptr);
  lv_img_set_src_arr(imgDiscAnim, &disc_f_1);
  lv_obj_align(imgDiscAnim, nullptr, LV_ALIGN_IN_TOP_RIGHT, -15 - 32, 15);

  frameB = false;

  musicService.event(Controllers::MusicService::EVENT_MUSIC_OPEN);
}

Music::~Music() {
  lv_obj_clean(lv_scr_act());
}

bool Music::Refresh() {
  if (artist != musicService.getArtist()) {
    artist = musicService.getArtist();
    currentLength = 0;
    lv_label_set_text(txtArtist, artist.data());
  }

  if (track != musicService.getTrack()) {
    track = musicService.getTrack();
    currentLength = 0;
    lv_label_set_text(txtTrack, track.data());
  }

  if (album != musicService.getAlbum()) {
    album = musicService.getAlbum();
    currentLength = 0;
  }

  if (playing != musicService.isPlaying()) {
    playing = musicService.isPlaying();
  }

  // Because we increment this ourselves,
  // we can't compare with the old data directly
  // have to update it when there's actually new data
  // just to avoid unnecessary draws that make UI choppy
  if (lastLength != musicService.getProgress()) {
    currentLength = musicService.getProgress();
    lastLength = currentLength;
    UpdateLength();
  }

  if (totalLength != musicService.getTrackLength()) {
    totalLength = musicService.getTrackLength();
    UpdateLength();
  }

  if (playing == Pinetime::Controllers::MusicService::MusicStatus::Playing) {
    lv_label_set_text(txtPlayPause, Symbols::pause);
    if (xTaskGetTickCount() - 1024 >= lastIncrement) {

      if (frameB) {
        lv_img_set_src(imgDiscAnim, &disc_f_1);
      } else {
        lv_img_set_src(imgDiscAnim, &disc_f_2);
      }
      frameB = !frameB;

      if (currentLength < totalLength) {
        currentLength +=
          static_cast<int>((static_cast<float>(xTaskGetTickCount() - lastIncrement) / 1024.0f) * musicService.getPlaybackSpeed());
      } else {
        // Let's assume the getTrack finished, paused when the timer ends
        //  and there's no new getTrack being sent to us
        // TODO: ideally this would be configurable
        playing = false;
      }
      lastIncrement = xTaskGetTickCount();

      UpdateLength();
    }
  } else {
    lv_label_set_text(txtPlayPause, Symbols::play);
  }

  return running;
}

void Music::UpdateLength() {
  if (totalLength > (99 * 60 * 60)) {
    lv_label_set_text(txtTrackDuration, "Inf/Inf");
  } else if (totalLength > (99 * 60)) {
    char timer[12];
    sprintf(timer,
            "%02d:%02d/%02d:%02d",
            (currentLength / (60 * 60)) % 100,
            ((currentLength % (60 * 60)) / 60) % 100,
            (totalLength / (60 * 60)) % 100,
            ((totalLength % (60 * 60)) / 60) % 100);
    lv_label_set_text(txtTrackDuration, timer);
  } else {
    char timer[12];
    sprintf(timer,
            "%02d:%02d/%02d:%02d",
            (currentLength / 60) % 100,
            (currentLength % 60) % 100,
            (totalLength / 60) % 100,
            (totalLength % 60) % 100);
    lv_label_set_text(txtTrackDuration, timer);
  }
}

void Music::OnObjectEvent(lv_obj_t* obj, lv_event_t event) {
  if (event == LV_EVENT_CLICKED) {
    if (obj == btnVolDown) {
      musicService.event(Controllers::MusicService::EVENT_MUSIC_VOLDOWN);
    } else if (obj == btnVolUp) {
      musicService.event(Controllers::MusicService::EVENT_MUSIC_VOLUP);
    } else if (obj == btnPrev) {
      musicService.event(Controllers::MusicService::EVENT_MUSIC_PREV);
    } else if (obj == btnPlayPause) {
      if (playing == Pinetime::Controllers::MusicService::MusicStatus::Playing) {
        musicService.event(Controllers::MusicService::EVENT_MUSIC_PAUSE);

        // Let's assume it stops playing instantly
        playing = Controllers::MusicService::NotPlaying;
      } else {
        musicService.event(Controllers::MusicService::EVENT_MUSIC_PLAY);

        // Let's assume it starts playing instantly
        // TODO: In the future should check for BT connection for better UX
        playing = Controllers::MusicService::Playing;
      }
    } else if (obj == btnNext) {
      musicService.event(Controllers::MusicService::EVENT_MUSIC_NEXT);
    }
  }
}

bool Music::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
  switch (event) {
    case TouchEvents::SwipeUp: {
      displayVolumeButtons = true;
      lv_obj_set_hidden(btnVolDown, !displayVolumeButtons);
      lv_obj_set_hidden(btnVolUp, !displayVolumeButtons);

      lv_obj_set_hidden(btnNext, displayVolumeButtons);
      lv_obj_set_hidden(btnPrev, displayVolumeButtons);
      return true;
    }
    case TouchEvents::SwipeDown: {
      displayVolumeButtons = false;
      lv_obj_set_hidden(btnNext, displayVolumeButtons);
      lv_obj_set_hidden(btnPrev, displayVolumeButtons);

      lv_obj_set_hidden(btnVolDown, !displayVolumeButtons);
      lv_obj_set_hidden(btnVolUp, !displayVolumeButtons);
      return true;
    }
    case TouchEvents::SwipeLeft: {
      musicService.event(Controllers::MusicService::EVENT_MUSIC_NEXT);
      return true;
    }
    case TouchEvents::SwipeRight: {
      musicService.event(Controllers::MusicService::EVENT_MUSIC_PREV);
      return true;
    }
    default: {
      return true;
    }
  }
}