ref: 0ce98c7ac7ba66acaf504be9bb042796e12f2733
src/displayapp/screens/ApplicationList.cpp
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#include "ApplicationList.h" #include <lvgl/lvgl.h> #include <array> #include "Symbols.h" #include "Tile.h" #include "displayapp/Apps.h" #include "../DisplayApp.h" using namespace Pinetime::Applications::Screens; ApplicationList::ApplicationList(Pinetime::Applications::DisplayApp* app, Pinetime::Controllers::Settings& settingsController, Pinetime::Controllers::Battery& batteryController, Controllers::DateTime& dateTimeController) : Screen(app), settingsController {settingsController}, batteryController {batteryController}, dateTimeController {dateTimeController}, screens {app, settingsController.GetAppMenu(), { [this]() -> std::unique_ptr<Screen> { return CreateScreen1(); }, [this]() -> std::unique_ptr<Screen> { return CreateScreen2(); }, //[this]() -> std::unique_ptr<Screen> { return CreateScreen3(); } }, Screens::ScreenListModes::UpDown} { } ApplicationList::~ApplicationList() { lv_obj_clean(lv_scr_act()); } bool ApplicationList::Refresh() { if (running) running = screens.Refresh(); return running; } bool ApplicationList::OnTouchEvent(Pinetime::Applications::TouchEvents event) { return screens.OnTouchEvent(event); } std::unique_ptr<Screen> ApplicationList::CreateScreen1() { std::array<Screens::Tile::Applications, 6> applications {{ {Symbols::stopWatch, Apps::StopWatch}, {Symbols::music, Apps::Music}, {Symbols::map, Apps::Navigation}, {Symbols::shoe, Apps::Steps}, {Symbols::heartBeat, Apps::HeartRate}, {Symbols::hourGlass, Apps::Timer}, }}; return std::make_unique<Screens::Tile>(0, 2, app, settingsController, batteryController, dateTimeController, applications); } std::unique_ptr<Screen> ApplicationList::CreateScreen2() { std::array<Screens::Tile::Applications, 6> applications {{ {Symbols::paintbrush, Apps::Paint}, {Symbols::paddle, Apps::Paddle}, {"2", Apps::Twos}, {"M", Apps::Motion}, {"", Apps::None}, {"", Apps::None}, }}; return std::make_unique<Screens::Tile>(1, 2, app, settingsController, batteryController, dateTimeController, applications); } /*std::unique_ptr<Screen> ApplicationList::CreateScreen3() { std::array<Screens::Tile::Applications, 6> applications { {{"A", Apps::Meter}, {"B", Apps::Navigation}, {"C", Apps::Clock}, {"D", Apps::Music}, {"E", Apps::SysInfo}, {"F", Apps::Brightness} } }; return std::make_unique<Screens::Tile>(2, 3, app, settingsController, batteryController, dateTimeController, applications); }*/ |