ref: 0ce98c7ac7ba66acaf504be9bb042796e12f2733
src/components/gfx/Gfx.cpp
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 |
#include "Gfx.h" #include "drivers/St7789.h" using namespace Pinetime::Components; Gfx::Gfx(Pinetime::Drivers::St7789& lcd) : lcd {lcd} { } void Gfx::Init() { } void Gfx::ClearScreen() { SetBackgroundColor(0x0000); state.remainingIterations = 240 + 1; state.currentIteration = 0; state.busy = true; state.action = Action::FillRectangle; state.taskToNotify = xTaskGetCurrentTaskHandle(); lcd.DrawBuffer(0, 0, width, height, reinterpret_cast<const uint8_t*>(buffer), width * 2); WaitTransferFinished(); } void Gfx::FillRectangle(uint8_t x, uint8_t y, uint8_t w, uint8_t h, uint16_t color) { SetBackgroundColor(color); state.remainingIterations = h; state.currentIteration = 0; state.busy = true; state.action = Action::FillRectangle; state.color = color; state.taskToNotify = xTaskGetCurrentTaskHandle(); lcd.DrawBuffer(x, y, w, h, reinterpret_cast<const uint8_t*>(buffer), width * 2); WaitTransferFinished(); } void Gfx::FillRectangle(uint8_t x, uint8_t y, uint8_t w, uint8_t h, uint8_t* b) { state.remainingIterations = h; state.currentIteration = 0; state.busy = true; state.action = Action::FillRectangle; state.color = 0x00; state.taskToNotify = xTaskGetCurrentTaskHandle(); lcd.DrawBuffer(x, y, w, h, reinterpret_cast<const uint8_t*>(b), width * 2); WaitTransferFinished(); } void Gfx::DrawString(uint8_t x, uint8_t y, uint16_t color, const char* text, const FONT_INFO* p_font, bool wrap) { if (y > (height - p_font->height)) { // Not enough space to write even single char. return; } uint8_t current_x = x; uint8_t current_y = y; for (size_t i = 0; text[i] != '\0'; i++) { if (text[i] == '\n') { current_x = x; current_y += p_font->height + p_font->height / 10; } else { DrawChar(p_font, (uint8_t) text[i], ¤t_x, current_y, color); } uint8_t char_idx = text[i] - p_font->startChar; uint16_t char_width = text[i] == ' ' ? (p_font->height / 2) : p_font->charInfo[char_idx].widthBits; if (current_x > (width - char_width)) { if (wrap) { current_x = x; current_y += p_font->height + p_font->height / 10; } else { break; } if (y > (height - p_font->height)) { break; } } } } void Gfx::DrawChar(const FONT_INFO* font, uint8_t c, uint8_t* x, uint8_t y, uint16_t color) { uint8_t char_idx = c - font->startChar; uint16_t bytes_in_line = CEIL_DIV(font->charInfo[char_idx].widthBits, 8); uint16_t bg = 0x0000; if (c == ' ') { *x += font->height / 2; return; } // Build first line for (uint16_t j = 0; j < bytes_in_line; j++) { for (uint8_t k = 0; k < 8; k++) { if ((1 << (7 - k)) & font->data[font->charInfo[char_idx].offset + j]) { buffer[(j * 8) + k] = color; } else { buffer[(j * 8) + k] = bg; } } } state.remainingIterations = font->height + 0; state.currentIteration = 0; state.busy = true; state.action = Action::DrawChar; state.font = const_cast<FONT_INFO*>(font); state.character = c; state.color = color; state.taskToNotify = xTaskGetCurrentTaskHandle(); lcd.DrawBuffer(*x, y, bytes_in_line * 8, font->height, reinterpret_cast<const uint8_t*>(&buffer), bytes_in_line * 8 * 2); WaitTransferFinished(); *x += font->charInfo[char_idx].widthBits + font->spacePixels; } void Gfx::pixel_draw(uint8_t x, uint8_t y, uint16_t color) { lcd.DrawPixel(x, y, color); } void Gfx::Sleep() { lcd.Sleep(); } void Gfx::Wakeup() { lcd.Wakeup(); } void Gfx::SetBackgroundColor(uint16_t color) { for (int i = 0; i < width; i++) { buffer[i] = color; } } bool Gfx::GetNextBuffer(uint8_t** data, size_t& size) { if (!state.busy) return false; state.remainingIterations--; if (state.remainingIterations == 0) { state.busy = false; NotifyEndOfTransfer(state.taskToNotify); return false; } if (state.action == Action::FillRectangle) { *data = reinterpret_cast<uint8_t*>(buffer); size = width * 2; } else if (state.action == Action::DrawChar) { uint16_t bg = 0x0000; uint8_t char_idx = state.character - state.font->startChar; uint16_t bytes_in_line = CEIL_DIV(state.font->charInfo[char_idx].widthBits, 8); for (uint16_t j = 0; j < bytes_in_line; j++) { for (uint8_t k = 0; k < 8; k++) { if ((1 << (7 - k)) & state.font->data[state.font->charInfo[char_idx].offset + ((state.currentIteration + 1) * bytes_in_line) + j]) { buffer[(j * 8) + k] = state.color; } else { buffer[(j * 8) + k] = bg; } } } *data = reinterpret_cast<uint8_t*>(buffer); size = bytes_in_line * 8 * 2; } state.currentIteration++; return true; } void Gfx::NotifyEndOfTransfer(TaskHandle_t task) { if (task != nullptr) { BaseType_t xHigherPriorityTaskWoken = pdFALSE; vTaskNotifyGiveFromISR(task, &xHigherPriorityTaskWoken); portYIELD_FROM_ISR(xHigherPriorityTaskWoken); } } void Gfx::WaitTransferFinished() const { ulTaskNotifyTake(pdTRUE, 500); } void Gfx::SetScrollArea(uint16_t topFixedLines, uint16_t scrollLines, uint16_t bottomFixedLines) { lcd.VerticalScrollDefinition(topFixedLines, scrollLines, bottomFixedLines); } void Gfx::SetScrollStartLine(uint16_t line) { lcd.VerticalScrollStartAddress(line); } |