ref: 0195ece317d15bcba7dfbd74b58bb8dbcd3bca0a
src/DisplayApp/Screens/Gauge.h
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 |
#pragma once #include <cstdint> #include <chrono> #include <Components/Gfx/Gfx.h> #include "Screen.h" #include <bits/unique_ptr.h> #include <libs/lvgl/src/lv_core/lv_style.h> #include <libs/lvgl/src/lv_core/lv_obj.h> #include <Components/Battery/BatteryController.h> #include <Components/Ble/BleController.h> #include "../Fonts/lcdfont14.h" #include "../Fonts/lcdfont70.h" #include "../../Version.h" namespace Pinetime { namespace Applications { namespace Screens { class Gauge : public Screen{ public: Gauge(DisplayApp* app); ~Gauge() override; bool Refresh() override; bool OnButtonPushed() override; private: lv_style_t style; lv_color_t needle_colors[3]; lv_obj_t * gauge1; uint32_t value=30; bool running = true; }; } } } |