ref: 0.13.0
src/displayapp/screens/Symbols.h
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#pragma once namespace Pinetime { namespace Applications { namespace Screens { namespace Symbols { static constexpr const char* none = ""; static constexpr const char* batteryFull = "\xEF\x89\x80"; static constexpr const char* batteryEmpty = "\xEF\x89\x84"; static constexpr const char* batteryThreeQuarter = "\xEF\x89\x81"; static constexpr const char* batteryHalf = "\xEF\x89\x82"; static constexpr const char* batteryOneQuarter = "\xEF\x89\x83"; static constexpr const char* heartBeat = "\xEF\x88\x9E"; static constexpr const char* bluetoothFull = "\xEF\x8A\x93"; static constexpr const char* bluetooth = "\xEF\x8A\x94"; static constexpr const char* plug = "\xEF\x87\xA6"; static constexpr const char* shoe = "\xEF\x95\x8B"; static constexpr const char* clock = "\xEF\x80\x97"; static constexpr const char* info = "\xEF\x84\xA9"; static constexpr const char* list = "\xEF\x80\xBA"; static constexpr const char* sun = "\xEF\x86\x85"; static constexpr const char* check = "\xEF\x95\xA0"; static constexpr const char* music = "\xEF\x80\x81"; static constexpr const char* tachometer = "\xEF\x8F\xBD"; static constexpr const char* asterisk = "\xEF\x81\xA9"; static constexpr const char* paintbrush = "\xEF\x87\xBC"; static constexpr const char* paddle = "\xEF\x91\x9D"; static constexpr const char* map = "\xEF\x96\xa0"; static constexpr const char* qrcode = "\xEF\x80\xa9"; static constexpr const char* phone = "\xEF\x82\x95"; static constexpr const char* phoneSlash = "\xEF\x8F\x9D"; static constexpr const char* volumMute = "\xEF\x9A\xA9"; static constexpr const char* volumUp = "\xEF\x80\xA8"; static constexpr const char* volumDown = "\xEF\x80\xA7"; static constexpr const char* stepForward = "\xEF\x81\x91"; static constexpr const char* stepBackward = "\xEF\x81\x88"; static constexpr const char* play = "\xEF\x81\x8B"; static constexpr const char* pause = "\xEF\x81\x8C"; } } } } |