ref: 0.13.0
src/displayapp/screens/Notifications.h
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#pragma once #include <lvgl/lvgl.h> #include <cstdint> #include <memory> #include "Screen.h" #include "components/ble/NotificationManager.h" namespace Pinetime { namespace Controllers { class AlertNotificationService; } namespace Applications { namespace Screens { class Notifications : public Screen { public: enum class Modes {Normal, Preview}; explicit Notifications(DisplayApp* app, Pinetime::Controllers::NotificationManager& notificationManager, Pinetime::Controllers::AlertNotificationService& alertNotificationService, Modes mode); ~Notifications() override; bool Refresh() override; bool OnButtonPushed() override; bool OnTouchEvent(Pinetime::Applications::TouchEvents event) override; class NotificationItem { public: NotificationItem(const char* title, const char* msg, uint8_t notifNr, Controllers::NotificationManager::Categories, uint8_t notifNb, Modes mode, Pinetime::Controllers::AlertNotificationService& alertNotificationService); ~NotificationItem(); bool Refresh() {return false;} void OnAcceptIncomingCall(lv_event_t event); void OnMuteIncomingCall(lv_event_t event); void OnRejectIncomingCall(lv_event_t event); private: uint8_t notifNr = 0; uint8_t notifNb = 0; char pageText[4]; lv_obj_t* container1; lv_obj_t* t1; lv_obj_t* l1; lv_obj_t* l2; lv_obj_t* bt_accept; lv_obj_t* bt_mute; lv_obj_t* bt_reject; lv_obj_t* label_accept; lv_obj_t* label_mute; lv_obj_t* label_reject; lv_obj_t* bottomPlaceholder; Modes mode; Pinetime::Controllers::AlertNotificationService& alertNotificationService; }; private: bool running = true; struct NotificationData { const char* title; const char* text; }; Pinetime::Controllers::NotificationManager& notificationManager; Pinetime::Controllers::AlertNotificationService& alertNotificationService; Modes mode = Modes::Normal; std::unique_ptr<NotificationItem> currentItem; Controllers::NotificationManager::Notification::Id currentId; bool validDisplay = false; lv_point_t timeoutLinePoints[2] { {0, 237}, {239, 237} }; lv_obj_t* timeoutLine; uint32_t timeoutTickCountStart; uint32_t timeoutTickCountEnd; }; } } } |