InfiniTime.git

ref: 0.13.0

src/displayapp/screens/HeartRate.h


 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
#pragma once

#include <cstdint>
#include <chrono>
#include "Screen.h"
#include <bits/unique_ptr.h>
#include <libs/lvgl/src/lv_core/lv_style.h>
#include <libs/lvgl/src/lv_core/lv_obj.h>

namespace Pinetime {
  namespace Controllers {
    class HeartRateController;
  }
  namespace Applications {
    namespace Screens {

      class HeartRate : public Screen{
      public:
        HeartRate(DisplayApp* app, Controllers::HeartRateController& HeartRateController);
        ~HeartRate() override;

        bool Refresh() override;
        bool OnButtonPushed() override;
        void OnStartStopEvent(lv_event_t event);

      private:
        Controllers::HeartRateController& heartRateController;
        void UpdateStartStopButton(bool isRunning);
        lv_obj_t* label_hr;
        lv_obj_t* label_bpm;
        lv_obj_t* label_status;
        lv_style_t labelBigStyle;
        lv_style_t* labelStyle;
        lv_obj_t* btn_startStop;
        lv_obj_t* label_startStop;

        bool running = true;

      };
    }
  }
}