ref: 0.12.0
src/displayapp/screens/HeartRate.cpp
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#include <libs/lvgl/lvgl.h> #include "HeartRate.h" #include <components/heartrate/HeartRateController.h> #include "../DisplayApp.h" using namespace Pinetime::Applications::Screens; extern lv_font_t jetbrains_mono_extrabold_compressed; extern lv_font_t jetbrains_mono_bold_20; namespace { const char *ToString(Pinetime::Controllers::HeartRateController::States s) { switch (s) { case Pinetime::Controllers::HeartRateController::States::NotEnoughData: return "Not enough data,\nplease wait..."; case Pinetime::Controllers::HeartRateController::States::NoTouch: return "No touch detected"; case Pinetime::Controllers::HeartRateController::States::Running: return "Measuring..."; case Pinetime::Controllers::HeartRateController::States::Stopped: return "Stopped"; } return ""; } static void btnStartStopEventHandler(lv_obj_t *obj, lv_event_t event) { HeartRate *screen = static_cast<HeartRate *>(obj->user_data); screen->OnStartStopEvent(event); } } HeartRate::HeartRate(Pinetime::Applications::DisplayApp *app, Controllers::HeartRateController& heartRateController) : Screen(app), heartRateController{heartRateController} { label_bpm = lv_label_create(lv_scr_act(), NULL); labelStyle = const_cast<lv_style_t *>(lv_label_get_style(label_bpm, LV_LABEL_STYLE_MAIN)); labelStyle->text.font = &jetbrains_mono_bold_20; lv_style_copy(&labelBigStyle, labelStyle); labelBigStyle.text.font = &jetbrains_mono_extrabold_compressed; lv_label_set_style(label_bpm, LV_LABEL_STYLE_MAIN, labelStyle); label_hr = lv_label_create(lv_scr_act(), NULL); lv_label_set_style(label_hr, LV_LABEL_STYLE_MAIN, &labelBigStyle); lv_obj_align(label_hr, lv_scr_act(), LV_ALIGN_CENTER, -70, -40); lv_label_set_text(label_hr, "000"); lv_label_set_text(label_bpm, "Heart rate BPM"); lv_obj_align(label_bpm, label_hr, LV_ALIGN_OUT_TOP_MID, 0, -20); label_status = lv_label_create(lv_scr_act(), NULL); lv_label_set_text(label_status, ToString(Pinetime::Controllers::HeartRateController::States::NotEnoughData)); lv_label_set_style(label_status, LV_LABEL_STYLE_MAIN, labelStyle); lv_obj_align(label_status, label_hr, LV_ALIGN_OUT_BOTTOM_MID, 0, 10); btn_startStop = lv_btn_create(lv_scr_act(), NULL); btn_startStop->user_data = this; lv_obj_set_height(btn_startStop, 50); lv_obj_set_event_cb(btn_startStop, btnStartStopEventHandler); lv_obj_align(btn_startStop, nullptr, LV_ALIGN_IN_BOTTOM_MID, 0, 0); label_startStop = lv_label_create(btn_startStop, nullptr); UpdateStartStopButton(heartRateController.State() != Controllers::HeartRateController::States::Stopped); } HeartRate::~HeartRate() { lv_obj_clean(lv_scr_act()); } bool HeartRate::Refresh() { char hr[4]; auto state = heartRateController.State(); switch(state) { case Controllers::HeartRateController::States::NoTouch: case Controllers::HeartRateController::States::NotEnoughData: case Controllers::HeartRateController::States::Stopped: lv_label_set_text(label_hr, "000"); break; default: sprintf(hr, "%03d", heartRateController.HeartRate()); lv_label_set_text(label_hr, hr); } lv_label_set_text(label_status, ToString(state)); lv_obj_align(label_status, label_hr, LV_ALIGN_OUT_BOTTOM_MID, 0, 10); return running; } bool HeartRate::OnButtonPushed() { running = false; return true; } void HeartRate::OnStartStopEvent(lv_event_t event) { if (event == LV_EVENT_CLICKED) { if(heartRateController.State() == Controllers::HeartRateController::States::Stopped) { heartRateController.Start(); UpdateStartStopButton(heartRateController.State() != Controllers::HeartRateController::States::Stopped); } else { heartRateController.Stop(); UpdateStartStopButton(heartRateController.State() != Controllers::HeartRateController::States::Stopped); } } } void HeartRate::UpdateStartStopButton(bool isRunning) { if(isRunning) lv_label_set_text(label_startStop, "Stop"); else lv_label_set_text(label_startStop, "Start"); } |