Author: JF <jf@codingfield.com>
Update BLE status when BLE is connected.
src/Components/Ble/NimbleController.cpp | 4 ++--
diff --git a/src/Components/Ble/NimbleController.cpp b/src/Components/Ble/NimbleController.cpp index 8c4675b7397edbc29f18e1b59521d4dfdf4481b4..561dbce4b38a3363cf60fe9afc6a6cbc8d639c8a 100644 --- a/src/Components/Ble/NimbleController.cpp +++ b/src/Components/Ble/NimbleController.cpp @@ -180,8 +180,8 @@ /* Connection failed; resume advertising. */ StartAdvertising(); bleController.Disconnect(); } else { - //bleController.Connect(); - //systemTask.PushMessage(Pinetime::System::SystemTask::Messages::BleConnected); + bleController.Connect(); + systemTask.PushMessage(Pinetime::System::SystemTask::Messages::BleConnected); connectionHandle = event->connect.conn_handle; // Service discovery is deffered via systemtask }